Far Cry 3: Blood Dragon Review

Far Cry 3: Blood Dragon is a standalone expansion to 2012’s tropical island survival romp, Far Cry 3. But beyond the name and a few core mechanics, Blood Dragon shares almost nothing else with its namesake. Instead of following a group of angsty, privileged white kids through hell and high water, this set of missions puts players in the role of Rex Power Colt. Rex spits the same kind of one-liners that you’d expect from Kurt Russell in Big Trouble in Little China, and the world around him is bathed in CRT scan lines, nuclear fallout, and explosions. Blood Dragon is just the kind of unexpected project that I want to see more of in gaming, but it could have been much more focused and impressive with more development time.

In an alternate 2007 that could only come from a B-film of the 1980s, cyber soldier Rex is sent to an unnamed island to stop his former commander and his army of cyborgs from launching a host of nuclear warheads on the United States. But really, who gives a damn? This is action flick schlock; full of awful dialogue, cheesy synth-rock, and absurd humor. The aesthetic, while ridiculous, is Blood Dragon’s greatest strength. Jamming out to a bumping beat in an underground base, mowing down dozens of cyborg enemies with RoboCop’s pistol while Rex’s partner Spider yells, “Fuck yeah!” works surprisingly well. You can’t take any of it seriously, or else you’ll see just how nonsensical it all really is.

That is sort of a double-edged sword though, as examining any individual design choice or joke too closely threatens to fold the entire facade. Why exactly does Rex throw a D20 to distract guards? Why did the female lead just try to make an acronym for the word “fuck”? Why is Rex seemingly confused about everything anyone ever tells him? And what about the titular Blood Dragons? Why in the world did the designers decide that laser shooting cyber-T-Rexes would really mesh with a 1980s action theme? I just don’t know. The sense of humor present in Blood Dragon feels half baked at its best, completely unfunny at its worst.

Despite the particulars of the story and characters not really gelling with the overall premise, Blood Dragon iterates on enough of the core Far Cry 3 mechanics to make the 6 hour experience interesting. Now instead of unleashing Bengal Tigers on unsuspecting pirates, you can lure Blood Dragons to enemy encampments to do the dirty work for you. Or you can waltz in the front door with a minigun and mow everything down in a hale of hot lead and explosions. Oh, but you’re not the explosive type? Well you can always use the fantastic stealth takedown system that Far Cry 3 so ingeniously introduced. Having this many ways to interact with encounters reinforces just how much variety the folks at Ubisoft Montreal packed into both the original game and Blood Dragon.

As long as you don’t question Blood Dragon’s schizoid sense of humor, you’ll find plenty to like in this homage to 1980s home VHS action. I just wish the developers had taken a few more months to revise and edit some of the questionable dialogue and humor. But I can’t complain too much when I consider the fact that this could have been a crappy multiplayer expansion that required the original game to run. More big developers and publishers should learn from the risks taken here, and improve with just a bit more time and consideration.

All image credits go to the respective Giantbomb community members who posted them to Giantbomb.com.